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Plane of Mirrors

The Plane of Mirrors is a collection of Transitive planes—that exists in the space behind reflective surfaces. The theory that a mirror reflects based upon light striking it is wrong; mirrors hold their own magic and allow characters to view a reality that exists alongside the one they know. With the proper spell, a traveler can turn this window into a door and move into the space between the mirrors, a place of power and danger.

Once through the mirror into the space behind it, the traveler finds himself in a long corridor leading to the right and left. Behind him, the Material Plane is clearly visible through the mirror, though others on the Material plane see nothing in the mirror but their own reflections.

Moving through the corridors, the traveler sees other windows: the backs of other mirrors on other planes. There are usually 5d4 other mirrors connected to a single Plane of Mirrors, and they can connect anywhere: Inner Planes, Outer Planes, Alternate Material Planes, or even different locations on the same Material Plane. The stone and-mortar corridor that connects the mirrors winds and curves. Travelers usually find a new mirror every 2d6×20 feet.

The Plane of Mirrors is a secret plane, unknown to most inhabitants of the Material Plane it borders (Knowledge [the Planes] DC 30). The only visitors to the Plane of Mirrors are those seeking secrets or passage into other regions. Its existence may allow individuals to breach areas otherwise inaccessible because of lack of connection to the Astral Plane.

Traits

  • Normal Gravity
  • Normal Time
  • Finite Size
  • Static
  • No Elemental or Energy Traits: All forms of elements and energies may be found here.
  • Mildly Neutral-Aligned: A particular grouping of mirrors may have a different alignment trait, however.
  • Normal Magic

Links to Other Planes

  • The Plane of Mirrors is coterminous to the Material Plane and whatever other planes have connecting mirrors. A single plane may have several Mirror Planes attached to it. Each mirror is connected to a group of 5d4 other mirrors in a “constellation.”
  • The mirrors in a constellation have something in common with one another. They may all have the same manufacturer, have the same owner, be made of materials from the same source, or be created in the same place. This affinity for one another connects the mirrors in a small collection of entrances. Mirrors taken to other planes retain their connections to the other mirrors in their constellation, and they'll continue to occupy the same spot in the hallway on the Plane of Mirrors.
  • Mirrors used for mirrorwalking between planes do not gain any special abilities and may be broken as any other mirror. The sound of breaking glass resounds through the entire Plane of Mirrors, warning travelers that at least one of the portals has been sealed. Smashing all the portals of a particular constellation of mirrors will trap anyone still on the Plane of Mirrors indefinitely.
  • The Plane of Mirrors does not connect to the Ethereal Plane, the Astral Plane, or the Plane of Shadow. Spells that rely on these planes do not function on the Plane of Mirrors.

Inhabitants

The Plane of Mirrors has few inhabitants. However, when a traveler passes through a mirror, the population of the Plane of Mirrors increases by two, not one. A mirror-self is created somewhere else on the Plane of Mirrors whenever someone mirrorwalks onto the Plane.

This mirror-self is identical in every way with the original character, with the following exceptions:

  • The mirror-self has the opposite alignment as the original character. For example, a lawful good mirrorwalker would spawn a chaotic evil mirror-self. (A true neutral mirrorwalker spawns a neutral mirror-self.)
  • If the original self is carrying a mirror as equipment, the mirror isn't duplicated by the mirror-self. All other items held, worn, or carried by the original are duplicated by the mirror-self.
  • The mirror-self knows the location of its original self, but the reverse isn't true unless the two meet. The mirror-self also has the memories of the original at the moment of creation, including which mirror the original used to enter the Plane of Mirrors.
  • The mirror-self is an outsider, so it cannot be raised or resurrected if slain. It is native to the Plane of Mirrors.
  • The mirror-self has 60-foot darkvision, whether the original self has this ability or not.
  • Mirror-selves can innately identify each other by sight.
  • The mirror-self favors the opposite hand. An ambidextrous traveler produces an ambidextrous mirror-self.
  • The mirror-self cannot leave the Plane of Mirrors unless it slays its original self.
The Planes
Central Planes
Material Plane - Spirit World - Deep Ethereal - Alternate Material Planes
Transitive Planes
Astral Plane - Plane of Shadow - Ethereal Plane - Plane of Dreams - Plane of Mirrors
Inner Planes
Elemental Plane of Air - Elemental Plane of Cold - Elemental Plane of Water - Elemental Plane of Earth - Elemental Plane of Wood - Elemental Plane of Fire - Positive Energy Plane - Negative Energy Plane - Temporal Energy Plane
Outer Planes
Other Planes
Demiplanes - The Far Realm
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